Repairing Code Automatically¶
So far, we have discussed how to track failures and how to locate defects in code. Let us now discuss how to repair defects – that is, to correct the code such that the failure no longer occurs. We will discuss how to repair code automatically – by systematically searching through possible fixes and evolving the most promising candidates.
from bookutils import YouTubeVideo
YouTubeVideo("UJTf7cW0idI")
Prerequisites
- Re-read the introduction to debugging, notably on how to properly fix code.
- We make use of automatic fault localization, as discussed in the chapter on statistical debugging.
- We make extensive use of code transformations, as discussed in the chapter on tracing executions.
- We make use of delta debugging.
import bookutils.setup
Synopsis¶
To use the code provided in this chapter, write
>>> from debuggingbook.Repairer import <identifier>
and then make use of the following features.
This chapter provides tools and techniques for automated repair of program code. The Repairer
class takes a RankingDebugger
debugger as input (such as OchiaiDebugger
from the chapter on statistical debugging. A typical setup looks like this:
from debuggingbook.StatisticalDebugger import OchiaiDebugger
debugger = OchiaiDebugger()
for inputs in TESTCASES:
with debugger:
test_foo(inputs)
...
repairer = Repairer(debugger)
Here, test_foo()
is a function that raises an exception if the tested function foo()
fails. If foo()
passes, test_foo()
should not raise an exception.
The repair()
method of a Repairer
searches for a repair of the code covered in the debugger (except for methods whose name starts or ends in test
, such that foo()
, not test_foo()
is repaired). repair()
returns the best fix candidate as a pair (tree, fitness)
where tree
is a Python abstract syntax tree (AST) of the fix candidate, and fitness
is the fitness of the candidate (a value between 0 and 1). A fitness
of 1.0 means that the candidate passed all tests. A typical usage looks like this:
tree, fitness = repairer.repair()
print(ast.unparse(tree), fitness)
Here is a complete example for the middle()
program. This is the original source code of middle()
:
def middle(x, y, z):
if y < z:
if x < y:
return y
elif x < z:
return y
else:
if x > y:
return y
elif x > z:
return x
return z
We set up a function middle_test()
that tests it. The middle_debugger
collects testcases and outcomes:
>>> middle_debugger = OchiaiDebugger()
>>> for x, y, z in MIDDLE_PASSING_TESTCASES + MIDDLE_FAILING_TESTCASES:
>>> with middle_debugger:
>>> middle_test(x, y, z)
The repairer is instantiated with the debugger used (middle_debugger
):
>>> middle_repairer = Repairer(middle_debugger)
The repair()
method of the repairer attempts to repair the function invoked by the test (middle()
).
>>> tree, fitness = middle_repairer.repair()
The returned AST tree
can be output via ast.unparse()
:
>>> print(ast.unparse(tree))
def middle(x, y, z):
if y < z:
if x < y:
return y
elif x < z:
return x
elif x > y:
return y
elif x > z:
return x
return z
The fitness
value shows how well the repaired program fits the tests. A fitness value of 1.0 shows that the repaired program satisfies all tests.
>>> fitness
1.0
Hence, the above program indeed is a perfect repair in the sense that all previously failing tests now pass – our repair was successful.
Here are the classes defined in this chapter. A Repairer
repairs a program, using a StatementMutator
and a CrossoverOperator
to evolve a population of candidates.
Automatic Code Repairs¶
So far, we have discussed how to locate defects in code, how to track failures back to the defects that caused them, and how to systematically determine failure conditions. Let us now address the last step in debugging – namely, how to automatically fix code.
Already in the introduction to debugging, we have discussed how to fix code manually. Notably, we have established that a diagnosis (which induces a fix) should show causality (i.e., how the defect causes the failure) and incorrectness (how the defect is wrong). Is it possible to obtain such a diagnosis automatically?
In this chapter, we introduce a technique of automatic code repair – that is, for a given failure, automatically determine a fix that makes the failure go away. To do so, we randomly (but systematically) mutate the program code – that is, insert, change, and delete fragments – until we find a change that actually causes the failing test to pass.
If this sounds like an audacious idea, that is because it is. But not only is automated program repair one of the hottest topics of software research in the last decade, it is also being increasingly deployed in industry. At Facebook, for instance, every failing test report comes with an automatically generated repair suggestion – a suggestion that already has been validated to work. Programmers can apply the suggestion as is or use it as basis for their own fixes.
The middle() Function¶
Let us introduce our ongoing example. In the chapter on statistical debugging, we have introduced the middle()
function – a function that returns the "middle" of three numbers x
, y
, and z
:
from StatisticalDebugger import middle
In most cases, middle()
just runs fine:
middle(4, 5, 6)
In some other cases, though, it does not work correctly:
middle(2, 1, 3)
Validated Repairs¶
Now, if we only want a repair that fixes this one given failure, this would be very easy. All we have to do is to replace the entire body by a single statement:
def middle_sort_of_fixed(x, y, z):
return x
You will concur that the failure no longer occurs:
middle_sort_of_fixed(2, 1, 3)
But this, of course, is not the aim of automatic fixes, nor of fixes in general: We want our fixes not only to make the given failure go away, but we also want the resulting code to be correct (which, of course, is a lot harder).
Automatic repair techniques therefore assume the existence of a test suite that can check whether an implementation satisfies its requirements. Better yet, one can use the test suite to gradually check how close one is to perfection: A piece of code that satisfies 99% of all tests is better than one that satisfies ~33% of all tests, as middle_sort_of_fixed()
would do (assuming the test suite evenly checks the input space).
Genetic Optimization¶
The common approach for automatic repair follows the principle of genetic optimization. Roughly spoken, genetic optimization is a metaheuristic inspired by the process of natural selection. The idea is to evolve a selection of candidate solutions towards a maximum fitness:
- Have a selection of candidates.
- Determine the fitness of each candidate.
- Retain those candidates with the highest fitness.
- Create new candidates from the retained candidates, by applying genetic operations:
- Mutation mutates some aspect of a candidate.
- CrossoverOperator creates new candidates combining features of two candidates.
- Repeat until an optimal solution is found.
Applied for automated program repair, this means the following steps:
- Have a test suite with both failing and passing tests that helps to assert correctness of possible solutions.
- With the test suite, use fault localization to determine potential code locations to be fixed.
- Systematically mutate the code (by adding, changing, or deleting code) and cross code to create possible fix candidates.
- Identify the fittest fix candidates – that is, those that satisfy the most tests.
- Evolve the fittest candidates until a perfect fix is found, or until time resources are depleted.
Let us illustrate these steps in the following sections.
A Test Suite¶
In automated repair, the larger and the more thorough the test suite, the higher the quality of the resulting fix (if any). Hence, if we want to repair middle()
automatically, we need a good test suite – with good inputs, but also with good checks. Note that running the test suite commonly takes the most time of automated repair, so a large test suite also comes with extra cost.
Let us first focus on achieving high-quality repairs. Hence, we will use the extensive test suites introduced in the chapter on statistical debugging:
from StatisticalDebugger import MIDDLE_PASSING_TESTCASES, MIDDLE_FAILING_TESTCASES
The middle_test()
function fails whenever middle()
returns an incorrect result:
def middle_test(x: int, y: int, z: int) -> None:
m = middle(x, y, z)
assert m == sorted([x, y, z])[1]
from ExpectError import ExpectError
with ExpectError():
middle_test(2, 1, 3)
Locating the Defect¶
Our next step is to find potential defect locations – that is, those locations in the code our mutations should focus upon. Since we already do have two test suites, we can make use of statistical debugging to identify likely faulty locations. Our OchiaiDebugger
ranks individual code lines by how frequently they are executed in failing runs (and not in passing runs).
from StatisticalDebugger import OchiaiDebugger, RankingDebugger
middle_debugger = OchiaiDebugger()
for x, y, z in MIDDLE_PASSING_TESTCASES + MIDDLE_FAILING_TESTCASES:
with middle_debugger:
middle_test(x, y, z)
We see that the upper half of the middle()
code is definitely more suspicious:
middle_debugger
The most suspicious line is:
with a suspiciousness of:
Random Code Mutations¶
Our third step in automatic code repair is to randomly mutate the code. Specifically, we want to randomly delete, insert, and replace statements in the program to be repaired. However, simply synthesizing code from scratch is unlikely to yield anything meaningful – the number of combinations is simply far too high. Already for a three-character identifier name, we have more than 200,000 combinations:
import string
string.ascii_letters
len(string.ascii_letters + '_') * \
len(string.ascii_letters + '_' + string.digits) * \
len(string.ascii_letters + '_' + string.digits)
Hence, we do not synthesize code from scratch, but instead reuse elements from the program to be fixed, hypothesizing that "a program that contains an error in one area likely implements the correct behavior elsewhere" [C. Le Goues et al, 2012]. This insight has been dubbed the plastic surgery hypothesis: content of new code can often be assembled out of fragments of code that already exist in the code base \citeBarr2014}.
For our "plastic surgery", we do not operate on a textual representation of the program, but rather on a structural representation, which by construction allows us to avoid lexical and syntactical errors in the first place.
This structural representation is the abstract syntax tree (AST), which we already have seen in various chapters, such as the chapter on delta debugging, the chapter on tracing, and excessively in the chapter on slicing. The official Python ast
reference is complete, but a bit brief; the documentation "Green Tree Snakes - the missing Python AST docs" provides an excellent introduction.
Recapitulating, an AST is a tree representation of the program, showing a hierarchical structure of the program's elements. Here is the AST for our middle()
function.
from bookutils import print_content, show_ast
def middle_tree() -> ast.AST:
return ast.parse(inspect.getsource(middle))
show_ast(middle_tree())
You see that it consists of one function definition (FunctionDef
) with three arguments
and two statements – one If
and one Return
. Each If
subtree has three branches – one for the condition (test
), one for the body to be executed if the condition is true (body
), and one for the else
case (orelse
). The body
and orelse
branches again are lists of statements.
An AST can also be shown as text, which is more compact, yet reveals more information. ast.dump()
gives not only the class names of elements, but also how they are constructed – actually, the whole expression can be used to construct an AST.
print(ast.dump(middle_tree()))
This is the path to the first return
statement:
ast.dump(middle_tree().body[0].body[0].body[0].body[0])
Picking Statements¶
For our mutation operators, we want to use statements from the program itself. Hence, we need a means to find those very statements. The StatementVisitor
class iterates through an AST, adding all statements it finds in function definitions to its statements
list. To do so, it subclasses the Python ast
NodeVisitor
class, described in the official Python ast
reference.
from ast import NodeVisitor
class StatementVisitor(NodeVisitor):
"""Visit all statements within function defs in an AST"""
def __init__(self) -> None:
self.statements: List[Tuple[ast.AST, str]] = []
self.func_name = ""
self.statements_seen: Set[Tuple[ast.AST, str]] = set()
super().__init__()
def add_statements(self, node: ast.AST, attr: str) -> None:
elems: List[ast.AST] = getattr(node, attr, [])
if not isinstance(elems, list):
elems = [elems]
for elem in elems:
stmt = (elem, self.func_name)
if stmt in self.statements_seen:
continue
self.statements.append(stmt)
self.statements_seen.add(stmt)
def visit_node(self, node: ast.AST) -> None:
# Any node other than the ones listed below
self.add_statements(node, 'body')
self.add_statements(node, 'orelse')
def visit_Module(self, node: ast.Module) -> None:
# Module children are defs, classes and globals - don't add
super().generic_visit(node)
def visit_ClassDef(self, node: ast.ClassDef) -> None:
# Class children are defs and globals - don't add
super().generic_visit(node)
def generic_visit(self, node: ast.AST) -> None:
self.visit_node(node)
super().generic_visit(node)
def visit_FunctionDef(self,
node: Union[ast.FunctionDef, ast.AsyncFunctionDef]) -> None:
if not self.func_name:
self.func_name = node.name
self.visit_node(node)
super().generic_visit(node)
self.func_name = ""
def visit_AsyncFunctionDef(self, node: ast.AsyncFunctionDef) -> None:
return self.visit_FunctionDef(node)
The function all_statements()
returns all statements in the given AST tree
. If an ast
class tp
is given, it only returns instances of that class.
def all_statements_and_functions(tree: ast.AST,
tp: Optional[Type] = None) -> \
List[Tuple[ast.AST, str]]:
"""
Return a list of pairs (`statement`, `function`) for all statements in `tree`.
If `tp` is given, return only statements of that class.
"""
visitor = StatementVisitor()
visitor.visit(tree)
statements = visitor.statements
if tp is not None:
statements = [s for s in statements if isinstance(s[0], tp)]
return statements
def all_statements(tree: ast.AST, tp: Optional[Type] = None) -> List[ast.AST]:
"""
Return a list of all statements in `tree`.
If `tp` is given, return only statements of that class.
"""
return [stmt for stmt, func_name in all_statements_and_functions(tree, tp)]
Here are all the return
statements in middle()
:
all_statements(middle_tree(), ast.Return)
all_statements_and_functions(middle_tree(), ast.If)
We can randomly pick an element:
import random
random_node = random.choice(all_statements(middle_tree()))
ast.unparse(random_node)
Mutating Statements¶
The main part in mutation, however, is to actually mutate the code of the program under test. To this end, we introduce a StatementMutator
class – a subclass of NodeTransformer
, described in the official Python ast
reference.
The constructor provides various keyword arguments to configure the mutator.
from ast import NodeTransformer
import copy
class StatementMutator(NodeTransformer):
"""Mutate statements in an AST for automated repair."""
def __init__(self,
suspiciousness_func:
Optional[Callable[[Tuple[Callable, int]], float]] = None,
source: Optional[List[ast.AST]] = None,
log: Union[bool, int] = False) -> None:
"""
Constructor.
`suspiciousness_func` is a function that takes a location
(function, line_number) and returns a suspiciousness value
between 0 and 1.0. If not given, all locations get the same
suspiciousness of 1.0.
`source` is a list of statements to choose from.
"""
super().__init__()
self.log = log
if suspiciousness_func is None:
def suspiciousness_func(location: Tuple[Callable, int]) -> float:
return 1.0
assert suspiciousness_func is not None
self.suspiciousness_func: Callable = suspiciousness_func
if source is None:
source = []
self.source = source
if self.log > 1:
for i, node in enumerate(self.source):
print(f"Source for repairs #{i}:")
print_content(ast.unparse(node), '.py')
print()
print()
self.mutations = 0
Choosing Suspicious Statements to Mutate¶
We start with deciding which AST nodes to mutate. The method node_suspiciousness()
returns the suspiciousness for a given node, by invoking the suspiciousness function suspiciousness_func
given during initialization.
import warnings
class StatementMutator(StatementMutator):
def node_suspiciousness(self, stmt: ast.AST, func_name: str) -> float:
if not hasattr(stmt, 'lineno'):
warnings.warn(f"{self.format_node(stmt)}: Expected line number")
return 0.0
suspiciousness = self.suspiciousness_func((func_name, stmt.lineno))
if suspiciousness is None: # not executed
return 0.0
return suspiciousness
def format_node(self, node: ast.AST) -> str:
...
The method node_to_be_mutated()
picks a node (statement) to be mutated. It determines the suspiciousness of all statements, and invokes random.choices()
, using the suspiciousness as weight. Unsuspicious statements (with zero weight) will not be chosen.
class StatementMutator(StatementMutator):
def node_to_be_mutated(self, tree: ast.AST) -> ast.AST:
statements = all_statements_and_functions(tree)
assert len(statements) > 0, "No statements"
weights = [self.node_suspiciousness(stmt, func_name)
for stmt, func_name in statements]
stmts = [stmt for stmt, func_name in statements]
if self.log > 1:
print("Weights:")
for i, stmt in enumerate(statements):
node, func_name = stmt
print(f"{weights[i]:.2} {self.format_node(node)}")
if sum(weights) == 0.0:
# No suspicious line
return random.choice(stmts)
else:
return random.choices(stmts, weights=weights)[0]
Choosing a Mutation Method¶
The method visit()
is invoked on all nodes. For nodes marked with a mutate_me
attribute, it randomly chooses a mutation method (choose_op()
) and then invokes it on the node.
According to the rules of NodeTransformer
, the mutation method can return
- a new node or a list of nodes, replacing the current node;
None
, deleting it; or- the node itself, keeping things as they are.
import re
RE_SPACE = re.compile(r'[ \t\n]+')
class StatementMutator(StatementMutator):
def choose_op(self) -> Callable:
return random.choice([self.insert, self.swap, self.delete])
def visit(self, node: ast.AST) -> ast.AST:
super().visit(node) # Visits (and transforms?) children
if not node.mutate_me:
return node
op = self.choose_op()
new_node = op(node)
self.mutations += 1
if self.log:
print(f"{node.lineno:4}:{op.__name__ + ':':7} "
f"{self.format_node(node)} "
f"becomes {self.format_node(new_node)}")
return new_node
Swapping Statements¶
Our first mutator is swap()
, which replaces the current node NODE
by a random node found in source
(using a newly defined choose_statement()
).
As a rule of thumb, we try to avoid inserting entire subtrees with all attached statements; and try to respect only the first line of a node. If the new node has the form
if P:
BODY
we thus only insert
if P:
pass
since the statements in BODY
have a later chance to get inserted. The same holds for all constructs that have a BODY
, i.e. while
, for
, try
, with
, and more.
class StatementMutator(StatementMutator):
def choose_statement(self) -> ast.AST:
return copy.deepcopy(random.choice(self.source))
class StatementMutator(StatementMutator):
def swap(self, node: ast.AST) -> ast.AST:
"""Replace `node` with a random node from `source`"""
new_node = self.choose_statement()
if isinstance(new_node, ast.stmt):
# The source `if P: X` is added as `if P: pass`
if hasattr(new_node, 'body'):
new_node.body = [ast.Pass()]
if hasattr(new_node, 'orelse'):
new_node.orelse = []
if hasattr(new_node, 'finalbody'):
new_node.finalbody = []
# ast.copy_location(new_node, node)
return new_node
Inserting Statements¶
Our next mutator is insert()
, which randomly chooses some node from source
and inserts it after the current node NODE
. (If NODE
is a return
statement, then we insert the new node before NODE
.)
If the statement to be inserted has the form
if P:
BODY
we only insert the "header" of the if
, resulting in
if P:
NODE
Again, this applies to all constructs that have a BODY
, i.e., while
, for
, try
, with
, and more.
class StatementMutator(StatementMutator):
def insert(self, node: ast.AST) -> Union[ast.AST, List[ast.AST]]:
"""Insert a random node from `source` after `node`"""
new_node = self.choose_statement()
if isinstance(new_node, ast.stmt) and hasattr(new_node, 'body'):
# Inserting `if P: X` as `if P:`
new_node.body = [node]
if hasattr(new_node, 'orelse'):
new_node.orelse = []
if hasattr(new_node, 'finalbody'):
new_node.finalbody = []
# ast.copy_location(new_node, node)
return new_node
# Only insert before `return`, not after it
if isinstance(node, ast.Return):
if isinstance(new_node, ast.Return):
return new_node
else:
return [new_node, node]
return [node, new_node]
Deleting Statements¶
Our last mutator is delete()
, which deletes the current node NODE
. The standard case is to replace NODE
by a pass
statement.
If the statement to be deleted has the form
if P:
BODY
we only delete the "header" of the if
, resulting in
BODY
Again, this applies to all constructs that have a BODY
, i.e., while
, for
, try
, with
, and more. If the statement to be deleted has multiple branches, a random branch is chosen (e.g., the else
branch of an if
statement).
class StatementMutator(StatementMutator):
def delete(self, node: ast.AST) -> None:
"""Delete `node`."""
branches = [attr for attr in ['body', 'orelse', 'finalbody']
if hasattr(node, attr) and getattr(node, attr)]
if branches:
# Replace `if P: S` by `S`
branch = random.choice(branches)
new_node = getattr(node, branch)
return new_node
if isinstance(node, ast.stmt):
# Avoid empty bodies; make this a `pass` statement
new_node = ast.Pass()
ast.copy_location(new_node, node)
return new_node
return None # Just delete
from bookutils import quiz
Indeed, Python's compile()
will fail if any of the bodies is an empty list. Also, it leaves us a statement that can be evolved further.
Helpers¶
For logging purposes, we introduce a helper function format_node()
that returns a short string representation of the node.
class StatementMutator(StatementMutator):
NODE_MAX_LENGTH = 20
def format_node(self, node: ast.AST) -> str:
"""Return a string representation for `node`."""
if node is None:
return "None"
if isinstance(node, list):
return "; ".join(self.format_node(elem) for elem in node)
s = RE_SPACE.sub(' ', ast.unparse(node)).strip()
if len(s) > self.NODE_MAX_LENGTH - len("..."):
s = s[:self.NODE_MAX_LENGTH] + "..."
return repr(s)
All Together¶
Let us now create the main entry point, which is mutate()
. It picks the node to be mutated and marks it with a mutate_me
attribute. By calling visit()
, it then sets off the NodeTransformer
transformation.
class StatementMutator(StatementMutator):
def mutate(self, tree: ast.AST) -> ast.AST:
"""Mutate the given AST `tree` in place. Return mutated tree."""
assert isinstance(tree, ast.AST)
tree = copy.deepcopy(tree)
if not self.source:
self.source = all_statements(tree)
for node in ast.walk(tree):
node.mutate_me = False
node = self.node_to_be_mutated(tree)
node.mutate_me = True
self.mutations = 0
tree = self.visit(tree)
if self.mutations == 0:
warnings.warn("No mutations found")
ast.fix_missing_locations(tree)
return tree
Here are a number of transformations applied by StatementMutator
:
mutator = StatementMutator(log=True)
for i in range(10):
new_tree = mutator.mutate(middle_tree())
This is the effect of the last mutator applied on middle
:
print_content(ast.unparse(new_tree), '.py')
Fitness¶
Now that we can apply random mutations to code, let us find out how good these mutations are. Given our test suites for middle
, we can check for a given code candidate how many of the previously passing test cases it passes, and how many of the failing test cases it passes. The more tests pass, the higher the fitness of the candidate.
Not all passing tests have the same value, though. We want to prevent regressions – that is, having a fix that breaks a previously passing test. The values of WEIGHT_PASSING
and WEIGHT_FAILING
set the relative weight (or importance) of passing vs. failing tests; we see that keeping passing tests passing is far more important than fixing failing tests.
WEIGHT_PASSING = 0.99
WEIGHT_FAILING = 0.01
def middle_fitness(tree: ast.AST) -> float:
"""Compute fitness of a `middle()` candidate given in `tree`"""
original_middle = middle
try:
code = compile(cast(ast.Module, tree), '<fitness>', 'exec')
except ValueError:
return 0 # Compilation error
exec(code, globals())
passing_passed = 0
failing_passed = 0
# Test how many of the passing runs pass
for x, y, z in MIDDLE_PASSING_TESTCASES:
try:
middle_test(x, y, z)
passing_passed += 1
except AssertionError:
pass
passing_ratio = passing_passed / len(MIDDLE_PASSING_TESTCASES)
# Test how many of the failing runs pass
for x, y, z in MIDDLE_FAILING_TESTCASES:
try:
middle_test(x, y, z)
failing_passed += 1
except AssertionError:
pass
failing_ratio = failing_passed / len(MIDDLE_FAILING_TESTCASES)
fitness = (WEIGHT_PASSING * passing_ratio +
WEIGHT_FAILING * failing_ratio)
globals()['middle'] = original_middle
return fitness
Our faulty middle()
program has a fitness of WEIGHT_PASSING
(99%), because it passes all the passing tests (but none of the failing ones).
middle_fitness(middle_tree())
Our "sort of fixed" version of middle()
gets a much lower fitness:
middle_fitness(ast.parse("def middle(x, y, z): return x"))
In the chapter on statistical debugging, we also defined a fixed version of middle()
. This gets a fitness of 1.0, passing all tests. (We won't use this fixed version for automated repairs.)
from StatisticalDebugger import middle_fixed
middle_fixed_source = \
inspect.getsource(middle_fixed).replace('middle_fixed', 'middle').strip()
middle_fitness(ast.parse(middle_fixed_source))
Population¶
We now set up a population of fix candidates to evolve over time. A higher population size will yield more candidates to check, but also need more time to test; a lower population size will yield fewer candidates, but allow for more evolution steps. We choose a population size of 40 (from [C. Le Goues et al, 2012]).
POPULATION_SIZE = 40
middle_mutator = StatementMutator()
MIDDLE_POPULATION = [middle_tree()] + \
[middle_mutator.mutate(middle_tree()) for i in range(POPULATION_SIZE - 1)]
We sort the fix candidates according to their fitness. This actually runs all tests on all candidates.
MIDDLE_POPULATION.sort(key=middle_fitness, reverse=True)
The candidate with the highest fitness is still our original (faulty) middle()
code:
print(ast.unparse(MIDDLE_POPULATION[0]),
middle_fitness(MIDDLE_POPULATION[0]))
At the other end of the spectrum, the candidate with the lowest fitness has some vital functionality removed:
print(ast.unparse(MIDDLE_POPULATION[-1]),
middle_fitness(MIDDLE_POPULATION[-1]))
Evolution¶
To evolve our population of candidates, we fill up the population with mutations created from the population, using a StatementMutator
as described above to create these mutations. Then we reduce the population to its original size, keeping the fittest candidates.
def evolve_middle() -> None:
global MIDDLE_POPULATION
source = all_statements(middle_tree())
mutator = StatementMutator(source=source)
n = len(MIDDLE_POPULATION)
offspring: List[ast.AST] = []
while len(offspring) < n:
parent = random.choice(MIDDLE_POPULATION)
offspring.append(mutator.mutate(parent))
MIDDLE_POPULATION += offspring
MIDDLE_POPULATION.sort(key=middle_fitness, reverse=True)
MIDDLE_POPULATION = MIDDLE_POPULATION[:n]
This is what happens when evolving our population for the first time; the original source is still our best candidate.
evolve_middle()
tree = MIDDLE_POPULATION[0]
print(ast.unparse(tree), middle_fitness(tree))
However, nothing keeps us from evolving for a few generations more...
for i in range(50):
evolve_middle()
best_middle_tree = MIDDLE_POPULATION[0]
fitness = middle_fitness(best_middle_tree)
print(f"\rIteration {i:2}: fitness = {fitness} ", end="")
if fitness >= 1.0:
break
Success! We find a candidate that actually passes all tests, including the failing ones. Here is the candidate:
print_content(ast.unparse(best_middle_tree), '.py', start_line_number=1)
... and yes, it passes all tests:
original_middle = middle
code = compile(cast(ast.Module, best_middle_tree), '<string>', 'exec')
exec(code, globals())
for x, y, z in MIDDLE_PASSING_TESTCASES + MIDDLE_FAILING_TESTCASES:
middle_test(x, y, z)
middle = original_middle
As the code is already validated by hundreds of test cases, it is very valuable for the programmer. Even if the programmer decides not to use the code as is, the location gives very strong hints on which code to examine and where to apply a fix.
However, a closer look at our fix candidate shows that there is some amount of redundancy – that is, superfluous statements.
Simplifying¶
As demonstrated in the chapter on reducing failure-inducing inputs, we can use delta debugging on code to get rid of these superfluous statements.
The trick for simplification is to have the test function (test_middle_lines()
) declare a fitness of 1.0 as a "failure". Delta debugging will then simplify the input as long as the "failure" (and hence the maximum fitness obtained) persists.
from DeltaDebugger import DeltaDebugger
middle_lines = ast.unparse(best_middle_tree).strip().split('\n')
def test_middle_lines(lines: List[str]) -> None:
source = "\n".join(lines)
tree = ast.parse(source)
assert middle_fitness(tree) < 1.0 # "Fail" only while fitness is 1.0
with DeltaDebugger() as dd:
test_middle_lines(middle_lines)
reduced_lines = dd.min_args()['lines']
reduced_source = "\n".join(reduced_lines)
repaired_source = ast.unparse(ast.parse(reduced_source)) # normalize
print_content(repaired_source, '.py')
Success! Delta Debugging has eliminated the superfluous statements. We can present the difference to the original as a patch:
original_source = ast.unparse(ast.parse(middle_source)) # normalize
from ChangeDebugger import diff, print_patch # minor dependency
for patch in diff(original_source, repaired_source):
print_patch(patch)
We can present this patch to the programmer, who will then immediately know what to fix in the middle()
code.
Crossover¶
So far, we have only applied one kind of genetic operators – mutation. There is a second one, though, also inspired by natural selection.
The crossover operation mutates two strands of genes, as illustrated in the following picture. We have two parents (red and blue), each as a sequence of genes. To create "crossed" children, we pick a crossover point and exchange the strands at this very point:
We implement a CrossoverOperator
class that implements such an operation on two randomly chosen statement lists of two programs. It is used as
crossover = CrossoverOperator()
crossover.crossover(tree_p1, tree_p2)
where tree_p1
and tree_p2
are two ASTs that are changed in place.
Implementing Crossover
Crossing Statement Lists¶
Applied on programs, a crossover mutation takes two parents and "crosses" a list of statements. As an example, if our "parents" p1()
and p2()
are defined as follows:
def p1():
a = 1
b = 2
c = 3
def p2():
x = 1
y = 2
z = 3
Then a crossover operation would produce one child with a body
a = 1
y = 2
z = 3
and another child with a body
x = 1
b = 2
c = 3
We can easily implement this in a CrossoverOperator
class in a method cross_bodies()
.
class CrossoverOperator:
"""A class for performing statement crossover of Python programs"""
def __init__(self, log: Union[bool, int] = False):
"""Constructor. If `log` is set, turn on logging."""
self.log = log
def cross_bodies(self, body_1: List[ast.AST], body_2: List[ast.AST]) -> \
Tuple[List[ast.AST], List[ast.AST]]:
"""Crossover the statement lists `body_1` x `body_2`. Return new lists."""
assert isinstance(body_1, list)
assert isinstance(body_2, list)
crossover_point_1 = len(body_1) // 2
crossover_point_2 = len(body_2) // 2
return (body_1[:crossover_point_1] + body_2[crossover_point_2:],
body_2[:crossover_point_2] + body_1[crossover_point_1:])
Here's the CrossoverOperatorMutator
applied on p1
and p2
:
tree_p1: ast.Module = ast.parse(inspect.getsource(p1))
tree_p2: ast.Module = ast.parse(inspect.getsource(p2))
body_p1 = tree_p1.body[0].body
body_p2 = tree_p2.body[0].body
body_p1
crosser = CrossoverOperator()
tree_p1.body[0].body, tree_p2.body[0].body = crosser.cross_bodies(body_p1, body_p2)
print_content(ast.unparse(tree_p1), '.py')
print_content(ast.unparse(tree_p2), '.py')
Applying Crossover on Programs¶
Applying the crossover operation on arbitrary programs is a bit more complex, though. We first have to find lists of statements that we actually can cross over. The can_cross()
method returns True if we have a list of statements that we can cross. Python modules and classes are excluded, because changing the ordering of definitions will not have much impact on the program functionality, other than introducing errors due to dependencies.
class CrossoverOperator(CrossoverOperator):
# In modules and class defs, the ordering of elements does not matter (much)
SKIP_LIST = {ast.Module, ast.ClassDef}
def can_cross(self, tree: ast.AST, body_attr: str = 'body') -> bool:
if any(isinstance(tree, cls) for cls in self.SKIP_LIST):
return False
body = getattr(tree, body_attr, [])
return body is not None and len(body) >= 2
Here comes our method crossover_attr()
which searches for crossover possibilities. It takes two ASTs t1
and t2
and an attribute (typically 'body'
) and retrieves the attribute lists $l_1$ (from t1.<attr>
) and $l_2$ (from t2.<attr>
).
If $l_1$ and $l_2$ can be crossed, it crosses them, and is done. Otherwise
- If there is a pair of elements $e_1 \in l_1$ and $e_2 \in l_2$ that has the same name – say, functions of the same name –, it applies itself to $e_1$ and $e_2$.
- Otherwise, it creates random pairs of elements $e_1 \in l_1$ and $e_2 \in l_2$ and applies itself on these very pairs.
crossover_attr()
changes t1
and t2
in place and returns True if a crossover was found; it returns False otherwise.
class CrossoverOperator(CrossoverOperator):
def crossover_attr(self, t1: ast.AST, t2: ast.AST, body_attr: str) -> bool:
"""
Crossover the bodies `body_attr` of two trees `t1` and `t2`.
Return True if successful.
"""
assert isinstance(t1, ast.AST)
assert isinstance(t2, ast.AST)
assert isinstance(body_attr, str)
if not getattr(t1, body_attr, None) or not getattr(t2, body_attr, None):
return False
if self.crossover_branches(t1, t2):
return True
if self.log > 1:
print(f"Checking {t1}.{body_attr} x {t2}.{body_attr}")
body_1 = getattr(t1, body_attr)
body_2 = getattr(t2, body_attr)
# If both trees have the attribute, we can cross their bodies
if self.can_cross(t1, body_attr) and self.can_cross(t2, body_attr):
if self.log:
print(f"Crossing {t1}.{body_attr} x {t2}.{body_attr}")
new_body_1, new_body_2 = self.cross_bodies(body_1, body_2)
setattr(t1, body_attr, new_body_1)
setattr(t2, body_attr, new_body_2)
return True
# Strategy 1: Find matches in class/function of same name
for child_1 in body_1:
if hasattr(child_1, 'name'):
for child_2 in body_2:
if (hasattr(child_2, 'name') and
child_1.name == child_2.name):
if self.crossover_attr(child_1, child_2, body_attr):
return True
# Strategy 2: Find matches anywhere
for child_1 in random.sample(body_1, len(body_1)):
for child_2 in random.sample(body_2, len(body_2)):
if self.crossover_attr(child_1, child_2, body_attr):
return True
return False
We have a special case for if
nodes, where we can cross their body and else
branches. (In Python, for
and while
also have else
branches, but swapping these with loop bodies is likely to create havoc.)
class CrossoverOperator(CrossoverOperator):
def crossover_branches(self, t1: ast.AST, t2: ast.AST) -> bool:
"""Special case:
`t1` = `if P: S1 else: S2` x `t2` = `if P': S1' else: S2'`
becomes
`t1` = `if P: S2' else: S1'` and `t2` = `if P': S2 else: S1`
Returns True if successful.
"""
assert isinstance(t1, ast.AST)
assert isinstance(t2, ast.AST)
if (hasattr(t1, 'body') and hasattr(t1, 'orelse') and
hasattr(t2, 'body') and hasattr(t2, 'orelse')):
t1 = cast(ast.If, t1) # keep mypy happy
t2 = cast(ast.If, t2)
if self.log:
print(f"Crossing branches {t1} x {t2}")
t1.body, t1.orelse, t2.body, t2.orelse = \
t2.orelse, t2.body, t1.orelse, t1.body
return True
return False
The method crossover()
is the main entry point. It checks for the special if
case as described above; if not, it searches for possible crossover points. It raises CrossoverError
if not successful.
class CrossoverOperator(CrossoverOperator):
def crossover(self, t1: ast.AST, t2: ast.AST) -> Tuple[ast.AST, ast.AST]:
"""Do a crossover of ASTs `t1` and `t2`.
Raises `CrossoverError` if no crossover is found."""
assert isinstance(t1, ast.AST)
assert isinstance(t2, ast.AST)
for body_attr in ['body', 'orelse', 'finalbody']:
if self.crossover_attr(t1, t2, body_attr):
return t1, t2
raise CrossoverError("No crossover found")
class CrossoverError(ValueError):
pass
Crossover in Action¶
Let us put our CrossoverOperator
in action. Here is a test case for crossover, involving more deeply nested structures:
def p1():
if True:
print(1)
print(2)
print(3)
def p2():
if True:
print(a)
print(b)
else:
print(c)
print(d)
We invoke the crossover()
method with two ASTs from p1
and p2
:
crossover = CrossoverOperator()
tree_p1 = ast.parse(inspect.getsource(p1))
tree_p2 = ast.parse(inspect.getsource(p2))
crossover.crossover(tree_p1, tree_p2);
Here is the crossed offspring, mixing statement lists of p1
and p2
:
print_content(ast.unparse(tree_p1), '.py')
print_content(ast.unparse(tree_p2), '.py')
Here is our special case for if
nodes in action, crossing our middle()
tree with p2
.
middle_t1, middle_t2 = crossover.crossover(middle_tree(),
ast.parse(inspect.getsource(p2)))
We see how the resulting offspring encompasses elements of both sources:
print_content(ast.unparse(middle_t1), '.py')
print_content(ast.unparse(middle_t2), '.py')
A Repairer Class¶
So far, we have applied all our techniques on the middle()
program only. Let us now create a Repairer
class that applies automatic program repair on arbitrary Python programs. The idea is that you can apply it on some statistical debugger, for which you have gathered passing and failing test cases, and then invoke its repair()
method to find a "best" fix candidate:
debugger = OchiaiDebugger()
with debugger:
<passing test>
with debugger:
<failing test>
...
repairer = Repairer(debugger)
repairer.repair()
Implementing Repairer
The main argument to the Repairer
constructor is the debugger
to get information from. On top of that, it also allows customizing the classes used for mutation, crossover, and reduction.
Setting targets
allows defining a set of functions to repair; setting sources
allows setting a set of sources to take repairs from.
The constructor then sets up the environment for running tests and repairing, as described below.
from StackInspector import StackInspector # minor dependency
class Repairer(StackInspector):
"""A class for automatic repair of Python programs"""
def __init__(self, debugger: RankingDebugger, *,
targets: Optional[List[Any]] = None,
sources: Optional[List[Any]] = None,
log: Union[bool, int] = False,
mutator_class: Type = StatementMutator,
crossover_class: Type = CrossoverOperator,
reducer_class: Type = DeltaDebugger,
globals: Optional[Dict[str, Any]] = None):
"""Constructor.
`debugger`: a `RankingDebugger` to take tests and coverage from.
`targets`: a list of functions/modules to be repaired.
(default: the covered functions in `debugger`, except tests)
`sources`: a list of functions/modules to take repairs from.
(default: same as `targets`)
`globals`: if given, a `globals()` dict for executing targets
(default: `globals()` of caller)"""
assert isinstance(debugger, RankingDebugger)
self.debugger = debugger
self.log = log
if targets is None:
targets = self.default_functions()
if not targets:
raise ValueError("No targets to repair")
if sources is None:
sources = self.default_functions()
if not sources:
raise ValueError("No sources to take repairs from")
if self.debugger.function() is None:
raise ValueError("Multiple entry points observed")
self.target_tree: ast.AST = self.parse(targets)
self.source_tree: ast.AST = self.parse(sources)
self.log_tree("Target code to be repaired:", self.target_tree)
if ast.dump(self.target_tree) != ast.dump(self.source_tree):
self.log_tree("Source code to take repairs from:",
self.source_tree)
self.fitness_cache: Dict[str, float] = {}
self.mutator: StatementMutator = \
mutator_class(
source=all_statements(self.source_tree),
suspiciousness_func=self.debugger.suspiciousness,
log=(self.log >= 3))
self.crossover: CrossoverOperator = crossover_class(log=(self.log >= 3))
self.reducer: DeltaDebugger = reducer_class(log=(self.log >= 3))
if globals is None:
globals = self.caller_globals() # see below
self.globals = globals
When we access or execute functions, we do so in the caller's environment, not ours. The caller_globals()
method from StackInspector
acts as replacement for globals()
.
Helper Functions¶
The constructor uses a number of helper functions to create its environment.
class Repairer(Repairer):
def getsource(self, item: Union[str, Any]) -> str:
"""Get the source for `item`. Can also be a string."""
if isinstance(item, str):
item = self.globals[item]
return inspect.getsource(item)
class Repairer(Repairer):
def default_functions(self) -> List[Callable]:
"""Return the set of functions to be repaired.
Functions whose names start or end in `test` are excluded."""
def is_test(name: str) -> bool:
return name.startswith('test') or name.endswith('test')
return [func for func in self.debugger.covered_functions()
if not is_test(func.__name__)]
class Repairer(Repairer):
def log_tree(self, description: str, tree: Any) -> None:
"""Print out `tree` as source code prefixed by `description`."""
if self.log:
print(description)
print_content(ast.unparse(tree), '.py')
print()
print()
class Repairer(Repairer):
def parse(self, items: List[Any]) -> ast.AST:
"""Read in a list of items into a single tree"""
tree = ast.parse("")
for item in items:
if isinstance(item, str):
item = self.globals[item]
item_lines, item_first_lineno = inspect.getsourcelines(item)
try:
item_tree = ast.parse("".join(item_lines))
except IndentationError:
# inner function or likewise
warnings.warn(f"Can't parse {item.__name__}")
continue
ast.increment_lineno(item_tree, item_first_lineno - 1)
tree.body += item_tree.body
return tree
Running Tests¶
Now that we have set the environment for Repairer
, we can implement one step of automatic repair after the other. The method run_test_set()
runs the given test_set
(DifferenceDebugger.PASS
or DifferenceDebugger.FAIL
), returning the number of passed tests. If validate
is set, it checks whether the outcomes are as expected.
class Repairer(Repairer):
def run_test_set(self, test_set: str, validate: bool = False) -> int:
"""
Run given `test_set`
(`DifferenceDebugger.PASS` or `DifferenceDebugger.FAIL`).
If `validate` is set, check expectations.
Return number of passed tests.
"""
passed = 0
collectors = self.debugger.collectors[test_set]
function = self.debugger.function()
assert function is not None
# FIXME: function may have been redefined
for c in collectors:
if self.log >= 4:
print(f"Testing {c.id()}...", end="")
try:
function(**c.args())
except Exception as err:
if self.log >= 4:
print(f"failed ({err.__class__.__name__})")
if validate and test_set == self.debugger.PASS:
raise err.__class__(
f"{c.id()} should have passed, but failed")
continue
passed += 1
if self.log >= 4:
print("passed")
if validate and test_set == self.debugger.FAIL:
raise FailureNotReproducedError(
f"{c.id()} should have failed, but passed")
return passed
class FailureNotReproducedError(ValueError):
pass
Here is how we use run_tests_set()
:
repairer = Repairer(middle_debugger)
assert repairer.run_test_set(middle_debugger.PASS) == \
len(MIDDLE_PASSING_TESTCASES)
assert repairer.run_test_set(middle_debugger.FAIL) == 0
The method run_tests()
runs passing and failing tests, weighing the passed test cases to obtain the overall fitness.
class Repairer(Repairer):
def weight(self, test_set: str) -> float:
"""
Return the weight of `test_set`
(`DifferenceDebugger.PASS` or `DifferenceDebugger.FAIL`).
"""
return {
self.debugger.PASS: WEIGHT_PASSING,
self.debugger.FAIL: WEIGHT_FAILING
}[test_set]
def run_tests(self, validate: bool = False) -> float:
"""Run passing and failing tests, returning weighted fitness."""
fitness = 0.0
for test_set in [self.debugger.PASS, self.debugger.FAIL]:
passed = self.run_test_set(test_set, validate=validate)
ratio = passed / len(self.debugger.collectors[test_set])
fitness += self.weight(test_set) * ratio
return fitness
The method validate()
ensures the observed tests can be adequately reproduced.
class Repairer(Repairer):
def validate(self) -> None:
fitness = self.run_tests(validate=True)
assert fitness == self.weight(self.debugger.PASS)
repairer = Repairer(middle_debugger)
repairer.validate()
(Re)defining Functions¶
Our run_tests()
methods above do not yet redefine the function to be repaired. This is done by the fitness()
function, which compiles and defines the given repair candidate tree
before testing it. It caches and returns the fitness.
class Repairer(Repairer):
def fitness(self, tree: ast.AST) -> float:
"""Test `tree`, returning its fitness"""
key = cast(str, ast.dump(tree))
if key in self.fitness_cache:
return self.fitness_cache[key]
# Save defs
original_defs: Dict[str, Any] = {}
for name in self.toplevel_defs(tree):
if name in self.globals:
original_defs[name] = self.globals[name]
else:
warnings.warn(f"Couldn't find definition of {repr(name)}")
assert original_defs, f"Couldn't find any definition"
if self.log >= 3:
print("Repair candidate:")
print_content(ast.unparse(tree), '.py')
print()
# Create new definition
try:
code = compile(cast(ast.Module, tree), '<Repairer>', 'exec')
except ValueError: # Compilation error
code = None
if code is None:
if self.log >= 3:
print(f"Fitness = 0.0 (compilation error)")
fitness = 0.0
return fitness
# Execute new code, defining new functions in `self.globals`
exec(code, self.globals)
# Set new definitions in the namespace (`__globals__`)
# of the function we will be calling.
function = self.debugger.function()
assert function is not None
assert hasattr(function, '__globals__')
for name in original_defs:
function.__globals__[name] = self.globals[name]
fitness = self.run_tests(validate=False)
# Restore definitions
for name in original_defs:
function.__globals__[name] = original_defs[name]
self.globals[name] = original_defs[name]
if self.log >= 3:
print(f"Fitness = {fitness}")
self.fitness_cache[key] = fitness
return fitness
The helper function toplevel_defs()
helps to save and restore the environment before and after redefining the function under repair.
class Repairer(Repairer):
def toplevel_defs(self, tree: ast.AST) -> List[str]:
"""Return a list of names of defined functions and classes in `tree`"""
visitor = DefinitionVisitor()
visitor.visit(tree)
assert hasattr(visitor, 'definitions')
return visitor.definitions
class DefinitionVisitor(NodeVisitor):
def __init__(self) -> None:
self.definitions: List[str] = []
def add_definition(self, node: Union[ast.ClassDef,
ast.FunctionDef,
ast.AsyncFunctionDef]) -> None:
self.definitions.append(node.name)
def visit_FunctionDef(self, node: ast.FunctionDef) -> None:
self.add_definition(node)
def visit_AsyncFunctionDef(self, node: ast.AsyncFunctionDef) -> None:
self.add_definition(node)
def visit_ClassDef(self, node: ast.ClassDef) -> None:
self.add_definition(node)
Here's an example for fitness()
:
repairer = Repairer(middle_debugger, log=1)
good_fitness = repairer.fitness(middle_tree())
good_fitness
bad_middle_tree = ast.parse("def middle(x, y, z): return x")
bad_fitness = repairer.fitness(bad_middle_tree)
bad_fitness
Repairing¶
Now for the actual repair()
method, which creates a population
and then evolves it until the fitness is 1.0 or the given number of iterations is spent.
import traceback
class Repairer(Repairer):
def initial_population(self, size: int) -> List[ast.AST]:
"""Return an initial population of size `size`"""
return [self.target_tree] + \
[self.mutator.mutate(copy.deepcopy(self.target_tree))
for i in range(size - 1)]
def repair(self, population_size: int = POPULATION_SIZE, iterations: int = 100) -> \
Tuple[ast.AST, float]:
"""
Repair the function we collected test runs from.
Use a population size of `population_size` and
at most `iterations` iterations.
Returns a pair (`ast`, `fitness`) where
`ast` is the AST of the repaired function, and
`fitness` is its fitness (between 0 and 1.0)
"""
self.validate()
population = self.initial_population(population_size)
last_key = ast.dump(self.target_tree)
for iteration in range(iterations):
population = self.evolve(population)
best_tree = population[0]
fitness = self.fitness(best_tree)
if self.log:
print(f"Evolving population: "
f"iteration{iteration:4}/{iterations} "
f"fitness = {fitness:.5} \r", end="")
if self.log >= 2:
best_key = ast.dump(best_tree)
if best_key != last_key:
print()
print()
self.log_tree(f"New best code (fitness = {fitness}):",
best_tree)
last_key = best_key
if fitness >= 1.0:
break
if self.log:
print()
if self.log and self.log < 2:
self.log_tree(f"Best code (fitness = {fitness}):", best_tree)
best_tree = self.reduce(best_tree)
fitness = self.fitness(best_tree)
self.log_tree(f"Reduced code (fitness = {fitness}):", best_tree)
return best_tree, fitness
Evolving¶
The evolution of our population takes place in the evolve()
method. In contrast to the evolve_middle()
function, above, we use crossover to create the offspring, which we still mutate afterwards.
class Repairer(Repairer):
def evolve(self, population: List[ast.AST]) -> List[ast.AST]:
"""Evolve the candidate population by mutating and crossover."""
n = len(population)
# Create offspring as crossover of parents
offspring: List[ast.AST] = []
while len(offspring) < n:
parent_1 = copy.deepcopy(random.choice(population))
parent_2 = copy.deepcopy(random.choice(population))
try:
self.crossover.crossover(parent_1, parent_2)
except CrossoverError:
pass # Just keep parents
offspring += [parent_1, parent_2]
# Mutate offspring
offspring = [self.mutator.mutate(tree) for tree in offspring]
# Add it to population
population += offspring
# Keep the fitter part of the population
population.sort(key=self.fitness_key, reverse=True)
population = population[:n]
return population
A second difference is that we not only sort by fitness, but also by tree size – with equal fitness, a smaller tree thus will be favored. This helps keeping fixes and patches small.
class Repairer(Repairer):
def fitness_key(self, tree: ast.AST) -> Tuple[float, int]:
"""Key to be used for sorting the population"""
tree_size = len([node for node in ast.walk(tree)])
return (self.fitness(tree), -tree_size)
Simplifying¶
The last step in repairing is simplifying the code. As demonstrated in the chapter on reducing failure-inducing inputs, we can use delta debugging on code to get rid of superfluous statements. To this end, we convert the tree to lines, run delta debugging on them, and then convert it back to a tree.
class Repairer(Repairer):
def reduce(self, tree: ast.AST) -> ast.AST:
"""Simplify `tree` using delta debugging."""
original_fitness = self.fitness(tree)
source_lines = ast.unparse(tree).split('\n')
with self.reducer:
self.test_reduce(source_lines, original_fitness)
reduced_lines = self.reducer.min_args()['source_lines']
reduced_source = "\n".join(reduced_lines)
return ast.parse(reduced_source)
As dicussed above, we simplify the code by having the test function (test_reduce()
) declare reaching the maximum fitness obtained so far as a "failure". Delta debugging will then simplify the input as long as the "failure" (and hence the maximum fitness obtained) persists.
class Repairer(Repairer):
def test_reduce(self, source_lines: List[str], original_fitness: float) -> None:
"""Test function for delta debugging."""
try:
source = "\n".join(source_lines)
tree = ast.parse(source)
fitness = self.fitness(tree)
assert fitness < original_fitness
except AssertionError:
raise
except SyntaxError:
raise
except IndentationError:
raise
except Exception:
# traceback.print_exc() # Uncomment to see internal errors
raise
Repairer in Action¶
Let us go and apply Repairer
in practice. We initialize it with middle_debugger
, which has (still) collected the passing and failing runs for middle_test()
. We also set log
for some diagnostics along the way.
repairer = Repairer(middle_debugger, log=True)
We now invoke repair()
to evolve our population. After a few iterations, we find a tree with perfect fitness.
best_tree, fitness = repairer.repair()
print_content(ast.unparse(best_tree), '.py')
fitness
Again, we have a perfect solution. Here, we did not even need to simplify the code in the last iteration, as our fitness_key()
function favors smaller implementations.
Removing HTML Markup¶
Let us apply Repairer
on our other ongoing example, namely remove_html_markup()
.
def remove_html_markup(s):
tag = False
quote = False
out = ""
for c in s:
if c == '<' and not quote:
tag = True
elif c == '>' and not quote:
tag = False
elif c == '"' or c == "'" and tag:
quote = not quote
elif not tag:
out = out + c
return out
def remove_html_markup_tree() -> ast.AST:
return ast.parse(inspect.getsource(remove_html_markup))
To run Repairer
on remove_html_markup()
, we need a test and a test suite. remove_html_markup_test()
raises an exception if applying remove_html_markup()
on the given html
string does not yield the plain
string.
def remove_html_markup_test(html: str, plain: str) -> None:
outcome = remove_html_markup(html)
assert outcome == plain, \
f"Got {repr(outcome)}, expected {repr(plain)}"
Now for the test suite. We use a simple fuzzing scheme to create dozens of passing and failing test cases in REMOVE_HTML_PASSING_TESTCASES
and REMOVE_HTML_FAILING_TESTCASES
, respectively.
Creating HTML Test Cases
def random_string(length: int = 5, start: int = ord(' '), end: int = ord('~')) -> str:
return "".join(chr(random.randrange(start, end + 1)) for i in range(length))
random_string()
def random_id(length: int = 2) -> str:
return random_string(start=ord('a'), end=ord('z'))
random_id()
def random_plain() -> str:
return random_string().replace('<', '').replace('>', '')
def random_string_noquotes() -> str:
return random_string().replace('"', '').replace("'", '')
def random_html(depth: int = 0) -> Tuple[str, str]:
prefix = random_plain()
tag = random_id()
if depth > 0:
html, plain = random_html(depth - 1)
else:
html = plain = random_plain()
attr = random_id()
value = '"' + random_string_noquotes() + '"'
postfix = random_plain()
return f'{prefix}<{tag} {attr}={value}>{html}</{tag}>{postfix}', \
prefix + plain + postfix
random_html()
def remove_html_testcase(expected: bool = True) -> Tuple[str, str]:
while True:
html, plain = random_html()
outcome = (remove_html_markup(html) == plain)
if outcome == expected:
return html, plain
REMOVE_HTML_TESTS = 100
REMOVE_HTML_PASSING_TESTCASES = \
[remove_html_testcase(True) for i in range(REMOVE_HTML_TESTS)]
REMOVE_HTML_FAILING_TESTCASES = \
[remove_html_testcase(False) for i in range(REMOVE_HTML_TESTS)]
Here is a passing test case:
REMOVE_HTML_PASSING_TESTCASES[0]
html, plain = REMOVE_HTML_PASSING_TESTCASES[0]
remove_html_markup_test(html, plain)
Here is a failing test case (containing a double quote in the plain text)
REMOVE_HTML_FAILING_TESTCASES[0]
with ExpectError():
html, plain = REMOVE_HTML_FAILING_TESTCASES[0]
remove_html_markup_test(html, plain)
We run our tests, collecting the outcomes in html_debugger
.
html_debugger = OchiaiDebugger()
for html, plain in (REMOVE_HTML_PASSING_TESTCASES +
REMOVE_HTML_FAILING_TESTCASES):
with html_debugger:
remove_html_markup_test(html, plain)
The suspiciousness distribution will not be of much help here – pretty much all lines in remove_html_markup()
have the same suspiciousness.
html_debugger
Let us create our repairer and run it.
html_repairer = Repairer(html_debugger, log=True)
best_tree, fitness = html_repairer.repair(iterations=20)
We see that the "best" code is still our original code, with no changes. And we can set iterations
to 50, 100, 200... – our Repairer
won't be able to repair it.
You can explore all the hypotheses above by changing the appropriate parameters, but you won't be able to change the outcome. The problem is that, unlike middle()
, there is no statement (or combination thereof) in remove_html_markup()
that could be used to make the failure go away. For this, we need to mutate another aspect of the code, which we will explore in the next section.
Mutating Conditions¶
The Repairer
class is very configurable. The individual steps in automated repair can all be replaced by providing own classes in the keyword arguments of its __init__()
constructor:
- To change fault localization, pass a different
debugger
that is a subclass ofRankingDebugger
. - To change the mutation operator, set
mutator_class
to a subclass ofStatementMutator
. - To change the crossover operator, set
crossover_class
to a subclass ofCrossoverOperator
. - To change the reduction algorithm, set
reducer_class
to a subclass ofReducer
.
In this section, we will explore how to extend the mutation operator such that it can mutate conditions for control constructs such as if
, while
, or for
. To this end, we introduce a new class ConditionMutator
subclassing StatementMutator
.
Collecting Conditions¶
Let us start with a few simple supporting functions. The function all_conditions()
retrieves all control conditions from an AST.
def all_conditions(trees: Union[ast.AST, List[ast.AST]],
tp: Optional[Type] = None) -> List[ast.expr]:
"""
Return all conditions from the AST (or AST list) `trees`.
If `tp` is given, return only elements of that type.
"""
if not isinstance(trees, list):
assert isinstance(trees, ast.AST)
trees = [trees]
visitor = ConditionVisitor()
for tree in trees:
visitor.visit(tree)
conditions = visitor.conditions
if tp is not None:
conditions = [c for c in conditions if isinstance(c, tp)]
return conditions
all_conditions()
uses a ConditionVisitor
class to walk the tree and collect the conditions:
class ConditionVisitor(NodeVisitor):
def __init__(self) -> None:
self.conditions: List[ast.expr] = []
self.conditions_seen: Set[str] = set()
super().__init__()
def add_conditions(self, node: ast.AST, attr: str) -> None:
elems = getattr(node, attr, [])
if not isinstance(elems, list):
elems = [elems]
elems = cast(List[ast.expr], elems)
for elem in elems:
elem_str = ast.unparse(elem)
if elem_str not in self.conditions_seen:
self.conditions.append(elem)
self.conditions_seen.add(elem_str)
def visit_BoolOp(self, node: ast.BoolOp) -> ast.AST:
self.add_conditions(node, 'values')
return super().generic_visit(node)
def visit_UnaryOp(self, node: ast.UnaryOp) -> ast.AST:
if isinstance(node.op, ast.Not):
self.add_conditions(node, 'operand')
return super().generic_visit(node)
def generic_visit(self, node: ast.AST) -> ast.AST:
if hasattr(node, 'test'):
self.add_conditions(node, 'test')
return super().generic_visit(node)
Here are all the conditions in remove_html_markup()
. This is some material to construct new conditions from.
[ast.unparse(cond).strip()
for cond in all_conditions(remove_html_markup_tree())]
Mutating Conditions¶
Here comes our ConditionMutator
class. We subclass from StatementMutator
and set an attribute self.conditions
containing all the conditions in the source. The method choose_condition()
randomly picks a condition.
class ConditionMutator(StatementMutator):
"""Mutate conditions in an AST"""
def __init__(self, *args: Any, **kwargs: Any) -> None:
"""Constructor. Arguments are as with `StatementMutator` constructor."""
super().__init__(*args, **kwargs)
self.conditions = all_conditions(self.source)
if self.log:
print("Found conditions",
[ast.unparse(cond).strip()
for cond in self.conditions])
def choose_condition(self) -> ast.expr:
"""Return a random condition from source."""
return copy.deepcopy(random.choice(self.conditions))
The actual mutation takes place in the swap()
method. If the node to be replaced has a test
attribute (i.e. a controlling predicate), then we pick a random condition cond
from the source and randomly chose from:
- set: We change
test
tocond
. - not: We invert
test
. - and: We replace
test
bycond and test
. - or: We replace
test
bycond or test
.
Over time, this might lead to operators propagating across the population.
class ConditionMutator(ConditionMutator):
def choose_bool_op(self) -> str:
return random.choice(['set', 'not', 'and', 'or'])
def swap(self, node: ast.AST) -> ast.AST:
"""Replace `node` condition by a condition from `source`"""
if not hasattr(node, 'test'):
return super().swap(node)
node = cast(ast.If, node)
cond = self.choose_condition()
new_test = None
choice = self.choose_bool_op()
if choice == 'set':
new_test = cond
elif choice == 'not':
new_test = ast.UnaryOp(op=ast.Not(), operand=node.test)
elif choice == 'and':
new_test = ast.BoolOp(op=ast.And(), values=[cond, node.test])
elif choice == 'or':
new_test = ast.BoolOp(op=ast.Or(), values=[cond, node.test])
else:
raise ValueError("Unknown boolean operand")
if new_test:
# ast.copy_location(new_test, node)
node.test = new_test
return node
We can use the mutator just like StatementMutator
, except that some of the mutations will also include new conditions:
mutator = ConditionMutator(source=all_statements(remove_html_markup_tree()),
log=True)
for i in range(10):
new_tree = mutator.mutate(remove_html_markup_tree())
Let us put our new mutator to action, again in a Repairer()
. To activate it, all we need to do is to pass it as mutator_class
keyword argument.
condition_repairer = Repairer(html_debugger,
mutator_class=ConditionMutator,
log=2)
We might need more iterations for this one. Let us see...
best_tree, fitness = condition_repairer.repair(iterations=200)
repaired_source = ast.unparse(best_tree)
print_content(repaired_source, '.py')
Success again! We have automatically repaired remove_html_markup()
– the resulting code passes all tests, including those that were previously failing.
Again, we can present the fix as a patch:
original_source = ast.unparse(remove_html_markup_tree())
for patch in diff(original_source, repaired_source):
print_patch(patch)
However, looking at the patch, one may come up with doubts.
Indeed – our solution does not seem to handle single quotes anymore. Why is that so?
Correct! Our test cases do not include single quotes – at least not in the interior of HTML tags – and thus, automatic repair did not care to preserve their handling.
How can we fix this? An easy way is to include an appropriate test case in our set – a test case that passes with the original remove_html_markup()
, yet fails with the "repaired" remove_html_markup()
as shown above.
with html_debugger:
remove_html_markup_test("<foo quote='>abc'>me</foo>", "me")
Let us repeat the repair with the extended test set:
best_tree, fitness = condition_repairer.repair(iterations=200)
Here is the final tree:
print_content(ast.unparse(best_tree), '.py')
And here is its fitness:
fitness
The revised candidate now passes all tests (including the tricky quote test we added last). Its condition now properly checks for tag
and both quotes. (The tag
inside the parentheses is still redundant, but so be it.) From this example, we can learn a few lessons about the possibilities and risks of automated repair:
- First, automatic repair is highly dependent on the quality of the checking tests. The risk is that the repair may overspecialize towards the test.
- Second, when based on "plastic surgery", automated repair is highly dependent on the sources that program fragments are chosen from. If there is a hint of a solution somewhere in the code, there is a chance that automated repair will catch it up.
- Third, automatic repair is a deeply heuristic approach. Its behavior will vary widely with any change to the parameters (and the underlying random number generators).
- Fourth, automatic repair can take a long time. The examples we have in this chapter take less than a minute to compute, and neither Python nor our implementation is exactly fast. But as the search space grows, automated repair will take much longer.
On the other hand, even an incomplete automated repair candidate can be much better than nothing at all – it may provide all the essential ingredients (such as the location or the involved variables) for a successful fix. When users of automated repair techniques are aware of its limitations and its assumptions, there is lots of potential in automated repair. Enjoy!
Limitations¶
The Repairer
class is tested on our example programs, but not much more. Things that do not work include
- Functions with inner functions are not repaired.
Lessons Learned¶
- Automated repair based on genetic optimization uses five ingredients:
- A test suite to determine passing and failing tests
- Defect localization (typically obtained from statistical debugging with the test suite) to determine potential locations to be fixed
- Random code mutations and crossover operations to create and evolve a population of inputs
- A fitness function and a selection strategy to determine the part of the population that should be evolved further
- A reducer such as delta debugging to simplify the final candidate with the highest fitness.
- The result of automated repair is a fix candidate with the highest fitness for the given tests.
- A fix candidate is not guaranteed to be correct or optimal, but gives important hints on how to fix the program.
- All the above ingredients offer plenty of settings and alternatives to experiment with.
Background¶
The seminal work in automated repair is GenProg [C. Le Goues et al, 2012], which heavily inspired our Repairer
implementation. Major differences between GenProg and Repairer
include:
- GenProg includes its own defect localization (which is also dynamically updated), whereas
Repairer
builds on earlier statistical debugging. - GenProg can apply multiple mutations on programs (or none at all), whereas
Repairer
applies exactly one mutation. - The
StatementMutator
used byRepairer
includes various special cases for program structures (if
,for
,while
...), whereas GenProg operates on statements only. - GenProg has been tested on large production programs.
While GenProg is the seminal work in the area (and arguably the most important software engineering research contribution of the 2010s), there have been a number of important extensions of automated repair. These include:
- AutoFix [Y. Pei et al, 2014] leverages program contracts (pre- and postconditions) to generate tests and assertions automatically. Not only do such assertions help in fault localization, they also allow for much better validation of fix candidates.
- SemFix [Nguyen et al, 2013] and its successor Angelix [Mechtaev et al, 2016] introduce automated program repair based on symbolic analysis rather than genetic optimization. This allows leveraging program semantics, which GenProg does not consider.
To learn more about automated program repair, see program-repair.org, the community page dedicated to research in program repair.
Exercises¶
Exercise 1: Automated Repair Parameters¶
Automated Repair is influenced by numerous design choices – the size of the population, the number of iterations, the genetic optimization strategy, and more. How do changes to these design choices affect its effectiveness?
- Consider the constants defined in this chapter (such as
POPULATION_SIZE
orWEIGHT_PASSING
vs.WEIGHT_FAILING
). How do changes affect the effectiveness of automated repair? - As an effectiveness metric, consider the number of iterations it takes to produce a fix candidate.
- Since genetic optimization is a random algorithm, you need to determine effectiveness averages over a large number of runs (say, 100).
Exercise 2: Elitism¶
Elitism (also known as elitist selection) is a variant of genetic selection in which a small fraction of the fittest candidates of the last population are included unchanged in the offspring.
- Implement elitist selection by subclassing the
evolve()
method. Experiment with various fractions (5%, 10%, 25%) of "elites" and see how this improves results.
Exercise 3: Evolving Values¶
Following the steps of ConditionMutator
, implement a ValueMutator
class that replaces one constant value by another one found in the source (say, 0
by 1
or True
by False
).
For validation, consider the following failure in the square_root()
function from the chapter on assertions:
from Assertions import square_root # minor dependency
with ExpectError():
square_root_of_zero = square_root(0)
Can your ValueMutator
automatically fix this failure?
Exercise 4: Evolving Variable Names¶
Following the steps of ConditionMutator
, implement a IdentifierMutator
class that replaces one identifier by another one found in the source (say, y
by x
). Does it help to fix the middle()
error?
Exercise 5: Parallel Repair¶
Automatic Repair is a technique that is embarrassingly parallel – all tests for one candidate can all be run in parallel, and all tests for all candidates can also be run in parallel. Set up an infrastructure for running concurrent tests using Pythons asyncio library.
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